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Old 04-03-2008, 09:09 PM   #1 (permalink)
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AfterBurn 4.0 for 3DMax 2008.



New AfterBurn Shadow Map brings a great speed improvement without significant shadow quality loss. Speed improvement over Raytraced Shadows in AfterBurn 3.2 can be more than a factor of five for dynamic scenes and even up to factor of ten for static cloud animations.

- AfterBurn no longer needs special type of shadows to be able to calculate self-shadowing effect as it supports standard light’s interface for atmospheric shadows (light’s “Atmosphere Shadows” option).

…

- FusionWorks support. AfterBurn will properly blend with FumeFX, ScatterVL Pro and Standard 3ds max Fog. FusionWorks support also brings output to FusionWorks Z-Depth Render Element as well as output to non-clamped colors, used in .exr, or .hdr file formats.

- AFC View is a new workflow improvement that allows users to edit all AFCs and Gradients from one place.

- Geometry Clipping option enables that particles that are contained inside geometry do not render outside of it.

- Completely reworked built in noise types are now in form of a plug-ins for AfterBurn that can also be developed by 3rd parties. New 3D Texture Map allows users to use 3ds max 3D Map as a noise generator inside AfterBurn.

- AfterBurn Daemons user interface is displayed directly inside AfterBurn UI.

- New Cebas’ ThinkingParticles controller that allows using TP’s channels to replace AfterBurn values.


3dsmax 2008 (32Bit)

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Old 07-17-2008, 02:33 PM   #2 (permalink)
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I think I may have to get this. I have afterburn, just not 4. Thanks.
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Old 12-14-2008, 12:45 PM   #3 (permalink)
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do you have the 64-bit version also, or is it only for the 32-bit version?
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